Courses for 6-10 years old

Early Development

Robotics for beginners Spike Essential

Age: 1-2 grade

What we study:

Lesson duration: 1 hour 30 minutes
Number of children in a group: up to 10 children
Mars! How about letting your 1st-grade child build their own robots? We invite your child to explore the fascinating world of robotics!
With this course, we'll introduce kids to different robots and guide them in building and programming their own creations. This is an introductory robotics course designed to help your child master the fundamental skills of robotics.
During the classes, children will delve into the latest technologies, wildlife, and outer space, as they design and program autonomous robots. The primary principle of learning at this stage is "what if?": children will experiment, test their theories, and be encouraged not to fear making mistakes.

What do we achieve:
Equipping children with basic knowledge of robotics, mechanics, computer science, and programming.
Familiarity with key concepts such as commands, programs, blocks, cycles, parameters, robots, sensors, microprocessors, motion transfers, mechanisms, power, energy, and speed.
Learning to program using the LEGO® Education SPIKE™ App environment.
Encouraging independent creativity, as children invent, design, program, and present their own robotic works.
Developing teamwork skills, helping children find a common language with their partners, and teaching them how to tackle complex problems when working on a project.

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Early Development

Discovering the World with Minecraft

Recommended Ages: 7-9

What we study:

Minecraft is the best "secretly educational" game out there, requiring players to use resource management, creativity, engineering, collaboration, and problem-solving skills. For this course, we've leveraged the platform's core strengths to develop a series of custom Minecraft "worlds" specifically tailored to our curriculum. At each lesson, the instructor opens with an engaging presentation on a new STEM topic, and then provides gentle guidance and support as students navigate the relevant Minecraft "world" - applying their new knowledge, creativity, and problem-solving skills to solve a series of puzzles and challenges, meet objectives, and expand the world together!

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Early Development

Programming with SPIKE Primе

Age group: 9 - 11 years old

What we study:

Students in this course will build autonomous robots using the Spike Prime set from Lego education. They will then learn to program them using a simple coding system, Scratch 3.0.

What do we achieve:
Students will discover different electronic components crucial to their builds: colour sensor, force sensor, ultrasound sensor, gyroscope, etc. They will master basic programming skills, learn to program in block diagrams and understand how to operate variables. Using their newfound skills, they will create programs for their robots to complete tasks assigned by their teacher. They will use their critical thinking to differentiate the components needed for a successful build.

A look into the class:
The class begins with a short presentation on the topic of the day. Each time the students come to a lesson, they will build a new robot that has to complete a task, to teach students how to problem solve within the frameworks of robotics and programming. An example is to build a robot that can drum a tune, so they will have the instructions for the build, will receive a programming plan but will have to come up with the code that will be the drumming rhythm. This will help them to better understand the concept of why when making their code.

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Early Development

Esports and programming with Minecraft:EE

Age: 4-5 grade

What we study:

Lesson duration: 1 hour 30 minutes
Number of children in a group: up to 10 children
When you hear the word "esports," what comes to mind? Video games? We're here to show you that esports is something much more fascinating and progressive.
Esports involves the same level of competition as traditional sports, but instead of football or hockey, athletes compete in video games. Talented esports players can earn hundreds of thousands of dollars a year.
If your child is interested in games, Minecraft, and programming, we invite them to turn their hobby into preparation for a successful future with our eSports and Programming course.
The eSports and Programming course includes:
Programming in the MakeCode environment from Microsoft.
Exploring interesting and relevant topics in Minecraft: Education Edition.
Engaging in eSports competitions between teams.
Participating in exercises that foster social and emotional development in children.
Interestingly, on June 25, 2018, esports was officially recognized as an official sport in Kazakhstan.

What do we achieve:
Learning and mastering complex IT terms such as cycles, variables, and conditions, as well as modeling 2D and 3D structures.
Understanding the physics of esports, including its history, basic rules, and specifics of competitions.
Developing essential skills for team building, teamwork planning, role distribution, and taking responsibility for the team's results.
Mastering emotions and cultivating strategic thinking.
Improving spatial thinking, memory, imagination, and communication skills.

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